
I was driving into work the other day and heard an interesting show on the radio. It was about a TV series I like, "James May's Toy Stories". The basic premise of the show is that they look at toys he used to play with as a child, and then use them to do something extreme. Like in the episode about Lego, they build a full size house out of Lego bricks, and in the Meccano episode, they build a footbridge to cross a canal using Meccano pieces.
The toys are considered toys from the past. Considering I used to play with Legos about 20 years ago, they are quite old. Inevitably, the middle aged radio show people start making comparisons with the toys kids today play with. Of course, 'in their day' things were better than the computer games that they dismiss, because you can't pull a game apart and see how it works. A statement which is absolute bollocks.
I grew up playing with Legos, and still go look in the toy store when I get the chance to see what they're doing now. When I got older, we got our first real PC and I started playing games too. It didn't take me long to start wondering how these games work and started 'pulling them apart'. While doing reading on how the parts fit together, you'd see many references to Legos. The software design follows the same basic concepts learnt while playing with Legos as a child. Lego is used as an aid to visualise abstract software design. It's not only related to bricklaying or mechanics or engineering.
I also found it unfair that the adults blamed the kids for the toys they play with. The kids do not design, manufacture and market these toys, and most of the time, they do not buy it for themselves either. It's the adults that do all this for them. Blaming children for the world around them and the lessons they learn from the adults that built it is ridiculous. Don't like the way children are today? Then blame the people that they imitate, the adults (not just the parents).









